SharpGL 2.0

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C# SharpGL

SharpGL 2.0 has been released - hit the GitHub site to get it:

Some new features:

  • Full support for all OpenGL functions up to OpenGL 4.2
  • Full support for all commonly used OpenGL extensions
  • Support for WinForms applications
  • Support for WPF applications (without resorting to WinForms hosts)
  • A powerful scene graph including polygons, shaders, NURBs and more
  • Many sample applications as starting points for your own projects.
  • Visual Studio Extension with SharpGL project templates for WPF and WinForms.
And a few screenshots:
 The Radial Blur Sample

The New Project Types

WPF Support

Text Rendering